///////////////////////////////////////////////////////////
// 
//  MyShape.cpp
// 
//  Authors:  Jeremy Bennett
//
///////////////////////////////////////////////////////////

// Local Includes
#include "stdafx.h"
#include "MyBox.h"
#include "MyContext.h"

// SDL Includes

// Bullet Includes
#include <BulletCollision/CollisionShapes/btCollisionShape.h>

// System Includes

MyShape::MyShape()
: btRigidBody( btRigidBodyConstructionInfo(1.0f,NULL,NULL)), 
  _eType(my_unknown),
  _vCol( 0.0f, 1.0f, 0.0f, 1.0f ),
  _pShp(NULL),
  _bIsPicked(false)
{
}

MyShape::~MyShape() 
{
    if (_pShp) delete _pShp;
}